Customers may start using your app because you offer a unique product, but user experience is what makes them stay. For that, you need excellent UX designers, and the know-how to spot them when hiring.
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UXPin has recently launched a new feature called “Merge”. This tool aims to break through the chasms of design and development, all while improving the agility and quality our teams expect. This new technology may cause some rethink on how the whole design team and engineering team collaborates.
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Have you ever struggled to get the green light on your design proposals? Do you feel like your design process needs to be formalized? Is the COVID19 era becoming a challenge for you when working remotely as a designer? Then keep reading to get to know a methodology to document your design process in this article.
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Remote work is taking over the world, and the biggest obstacle remote teams face is emulating the natural communication that happens at the office. In this article, Obed Parlapiano shares his advice and tips on how to improve your team’s communication and productivity by creating habits and processes focused on improving collaboration.
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We’re taught to communicate with words. We write essays, prepare speeches, and take written notes. But words aren’t always the best option for conveying information and ideas. Sometimes the best way to tell stories is through thoughtfully crafted visuals, not long paragraphs of text.
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In this article, Claudio Luis Vera explains what to keep in mind when choosing between video conferencing tools to benefit everyone on your team — including those with disabilities.
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Right questions don’t simply roll off the tongue, but it’s a handy skill everyone can train. The following pieces of advice will help you to formulate questions that foster reliable answers from your users and clients.
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Agile has had a long time to infiltrate software development. While the methodology advocates for “co-located, dedicated teams,” in its ubiquity Agile is frequently applied to teams partially or fully composed of part-time workers. While there are lessons to be taken from the practice, Agile must be adapted to support, rather than hinder, part-time teams.
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As a frontend developer, I want to apologize to the designers out there for all the misunderstandings that have happened in the past. I think it’s time for us developers to improve our awareness of the designers’ role and show them that we can — and should — look beyond our own screens.
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Every job comes with its own set of “things I wish I’d known before I started working here.” For this piece, veteran UX leader and author Robert Hoekman Jr looks back on 20 years in the profession to craft a counter-punch: a set of “things we should ask every company before going to work for them.”
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