In 2011, the traditional comp-to-HTML workflow was only beginning to be critiqued, and since then, we’ve seen a myriad of alternatives. Style Tiles, Style Prototypes, Visual Inventories, Element Collages, style guides, and even designing in the browser have all been suitable approaches to multi-device design. Also, applications like Webflow and Macaw have made breakpoint visualization digestible for the code-averse. Many designers have moved on from Photoshop as their workhorse to Sketch, Affinity Designer, or similar. Others have adopted apps like Keynote for prototyping.
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As a teenager aspiring to be a Web designer, chances are you were given Adobe Photoshop as your vehicle for designing the Web. No matter which version you had, undoubtedly you know someone who can “trump” you by having adopted an earlier version. We designers take much pride in this, in case you hadn’t noticed. Let’s face it: Photoshop is the software we’re identified with, and its place in Web design history is substantial.
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