There are many ways to create wireframes, click-throughs and prototypes. In the end, what matters is that the process of creation is fast and accurate and that the output is of a high enough fidelity to generate the appropriate level of feedback.
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I love games and I’m a huge math nerd, so I made a new iPhone game based on a famous math problem called The Seven Bridges of Königsberg. I’m selling it in the App Store, but I also want to share it with everyone, so I made it open source.
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After following the steps in Part 1, we now have everything to start building the prototype. But first, Shlomo explains how to create a “live” iOS prototype.
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Did you know that you can use Fireworks in combination with other tools to create complex iOS prototypes (for both the iPhone and iPad) with similar ease?
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The latest version of Safari doesn’t make such great strides as the previous update did, but there are some tools in there which will be of use or interest to developers. These include: File upload, Web audio, CSS images, and more.
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When building an app for iOS, you have to provide the normal-sized and double-sized images for each graphic. This is where the strongest Adobe Fireworks feature comes in. In this article, Ivo Mynttinen describes how to design an iOS app with Adobe Fireworks for the iPhone and shows a few techniques which allow you to design faster, achieving the best possible results.
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Which industries are the most likely candidates for tablet kiosks? Four that immediately spring to mind are hotels, restaurants, museums and retailers. Kiosks help streamline information-gathering processes, such as signing up for mailing lists, making reservations, ordering products and services and checking in and out of locations.
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If your app fails, you’d probably want to know why. Instead of blaming forces beyond our control, why not look at some successful cases?
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At the heart of testing is the capability to ask challenging and relevant questions. Rosie Sherry takes us through the thought process of testers and discuss the types of things they consider when testing a mobile app.
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In this post, James Brocklehurst helps you get to know the iOS development tools a little better. Get to know some choreographed steps of iPhone app development, even if you have little or no programming knowledge.
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