What’s going on in the industry? What new techniques have emerged recently? What insights, tools, tips and tricks is the web design community talking about? Anselm Hannemann is collecting everything that popped up over the last week in his web development reading list so that you don’t miss out on anything. The result is a carefully curated list of articles and resources that are worth taking a closer look at.
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What’s going on in the industry? What new techniques have emerged recently? What insights, tools, tips and tricks is the web design community talking about? Anselm Hannemann is collecting everything that popped up over the last week in his web development reading list so that you don’t miss out on anything. The result is a carefully curated list of articles and resources that are worth taking a closer look at.
Read more…
For the Build 2016 conference, David Rousset had to create a small 8-bit drum machine, with 8-bit sounds and graphics. Building it might sound trivial, but it raises some interesting questions. For instance, how do you guarantee the same experience across all devices and browsers, accounting for resolution and touch support? In this article, David Rousset is going to share some tips he followed to build it.
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What’s going on in the industry? What new techniques have emerged recently? What insights, tools, tips and tricks is the web design community talking about? Anselm Hannemann is collecting everything that popped up over the last week in his web development reading list so that you don’t miss out on anything. The result is a carefully curated list of articles and resources that are worth taking a closer look at.
Read more…
How far can we push SVG animation? At the time, designer Chris Halaska and Michael Ngo were colleagues working on an illustration-heavy campaign website. While aesthetically pleasing, the designs lacked the required “oomph” that all creatives search for. Their idea was to create a data-driven process that enables designers to quickly prototype animations from static illustrations. In this article, Michael will take a look at how you can use SVGs to create seemingly complex animations from simple illustrations.
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What’s going on in the industry? What new techniques have emerged recently? What insights, tools, tips and tricks is the web design community talking about? Anselm Hannemann is collecting everything that popped up over the last week in his web development reading list so that you don’t miss out on anything. The result is a carefully curated list of articles and resources that are worth taking a closer look at.
Read more…
ECMAScript 6 has brought hundreds of small and big improvements to JavaScript. More and more, developers are using ECMAScript 6 features, and soon these features will be unavoidable. In this tutorial, Faraz Kelhini will explore arguments and parameters in detail and see how ECMAScript 6 has upgraded them.
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Whether you’re working on digital products or chocolates, prototyping plays an important role in any successful project, and if you work in user experience or software development, chances are you will have encountered Axure RP at some point. In this article, Pierre Croft will help you gain a good understanding of the new features available with Axure 8, and how they could improve elements of your daily workflow. There are definitely some really useful new additions.
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What’s going on in the industry? What new techniques have emerged recently? What insights, tools, tips and tricks is the web design community talking about? Anselm Hannemann is collecting everything that popped up over the last week in his web development reading list so that you don’t miss out on anything. The result is a carefully curated list of articles and resources that are worth taking a closer look at.
Read more…
Babylon.js is a JavaScript framework for building 3D games with HTML5, WebGL and Web Audio. To celebrate the new version 2.3 of the library, David Rousset decided to build a new demo named “Sponza” to highlight what can be done with the WebGL engine and HTML5 when it comes to building great games nowadays. In this article, he’ll explain how it all works together, along with the various challenges he’s faced and the lessons he’s learned while building it.
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