Today is the 200th issue of our precious li’l Smashing Newsletter, and in this issue we’d love to highlight the people behind this little project — the entire team, writing and editing and proofreading and pushing that damn “Send” button. 200 newsletter issues, thoroughly researched, written and edited by the SmashingMag team. We’re celebrating today’s issue by highlighting a part of the team behind this magazine.
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When it comes to websites there is often a failure to plan properly or at all. In Part 1 of this series, Ben Seigel emphasized on the importance of recognizing the purpose of your website, and why planning for the web is just as important as planning for anything else associated with your business. In this article, he’d like to go into more detail of evaluating a plan, choosing web professionals, and determining your site structure.
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Planning is essential for most businesses and organizations. Unfortunately, when it comes to websites there is often a failure to plan properly or at all. As a veteran designer, developer and project manager, Ben Seigel has identified a common problem with many web projects: failure to plan. For that reason, Ben has written a guide in order to help other designers, businesses and organizations plan and realize successful websites.
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The recent Global Diversity CFP Day aimed to help more people submit their ideas to conferences and get into public speaking. To help encourage people to write and submit to CFPs, Global Diversity CFP Day aims to help underrepresented people submit proposals to speak at conferences. In this article, Rachel Andrew rounds up some of the best takeaways along with other useful resources for new speakers.
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Designing interactive prototypes is the best approach to expressing your ideas and explaining them to clients and stakeholders. Prototyping is an important part of the modern UX design process. Greg Rog has tried many tools, and came to the conclusion that Framer Studio is one of the best when it comes to making user interface prototypes. So, in the following tutorial, he will show you some Framer basics By the end of this article, you should be able to create a mobile app prototype, and you will also learn some CoffeeScript code. Greg will guide you along the way and will provide you with files to help you getting started more easily. Learn how to create a mobile app prototype with Framer while also learning some CoffeeScript code.
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How do you get the most out of both your career and your personal life? The most important thing to note when thinking about work-life balance is that it is different for everyone. While there may a perfect solution for an individual in any given time, place and work situation, it is almost certain to be different for another individual – by a degree that can be tiny or enormous. Ricky Onsman asked the community to share their tips and advice on achieving a healthy work-life balance, and this is what they had to say.
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Productivity tips always make for a popular topic for an article, as everyone is looking for the silver bullet, that one weird trick that turns you into a productivity machine. So, we asked the community on Twitter and Facebook to share their best productivity tips, and in this article Racheal Andrew is going to round these up alongside some things she’s learned that work well for her. Let us know your own advice in the comments, or tell us the popular tip that would never work for you!
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The world is a stressful place. That’s probably why if you search for articles about dealing with stress you’ll find lots of great advice. But the problem is that most of it is pretty generic. Is there anything more specific to the profession of design? In this article Ollie Campbell takes some of the academic research on stress and applies it to the challenges designers face every day. If you’re a designer who feels stressed from time to time, then this article is for you. It takes some of the academic research on stress and applies it to the challenges designers face every day.
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There are a good number of benefits and reasons why you should consider integrating design workouts into your team. In this article, Arturas Leonovas shares some exercises which are worth trying out with your design team and get you all to train before the big game — together. Doing this at least once a month is a fun way for everyone to polish skills that they use every day. Not only that, the added benefit of team-building and knowledge-sharing will help everyone become the best versions of themselves.
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Integrating prototyping deeply into your creative process can be transformative. It can make for a more positive, enriching team culture. In this article, Jamie shares his experiences and advice on how prototyping can help you work on a wider variety of projects much faster. He’ll provide some prototypes that he created for a game he made, Melody Jams, which got featured by Apple in 130 countries and was the number one kids app in the store for a brief time.
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