Milica is a web developer from Serbia and she is currently writing for Google about performance optimizations. Before that, she was an intern at Mozilla where she worked on Servo, an experimental browser engine. She’s also a Mozilla Tech Speaker and a big believer in the open web, always exploring new technologies that are moving it forward, like WebAssembly and WebVR.
WebAssembly: How And Why
Think about cases where you need to use software outside of the browser: video games, 3D rendering, music production and more. These things require a high degree of performance and that’s where WebAssembly steps in — a standardized compilation target for languages that are good at this kind of stuff. All major browsers support it and they are steadily working on adding new features.
There’s a lot of buzz around WebAssembly, but most of it forgets to mention why is it even important and what are the benefits for regular front-end developers. This gentle, illustrated guide into WebAssembly aims to set that straight. In this session you’ll learn:
- how WebAssembly works,
- why we need it,
- and how you can benefit from it in your next project.
Enter password to watch: mufasa
Tools and Setup
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Previous Webinars
We run practical sessions every week. No fluff, just actionable techniques and strategies for building and designing better experiences. Here are a few recent ones:
- Smashing Audit Live #3
Vitaly Friedman on May 4, 2021 . - Smashing Audit Live #2
Vitaly Friedman on Mar 23, 2021 . - Smashing Audit Live
Vitaly Friedman on Feb 18, 2021 . - All About Icons
Marc Edwards on Oct 20, 2020 . - Accessibility With(out) Priorities
Chen Hui Jing on Sep 1, 2020 . - End-to-end Testing With A Real Browser
Umar Hansa on Aug 13, 2020 . - Getting Projects Out The Door Faster And Less Painful
Kristina Podnar on Aug 6, 2020 .